Hi, my name is Louis Protano. I'm a game developer. I'm also a student at Norwich University of the Arts. This blog documents my work as I progress through my time studying Games Art and Design.
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Saturday, 2 May 2015
ba3 - Folly Research
I gathered some online research of follies:
Some of them are pretty abstract.
The tap for example takes advantage of the water hiding the construction beam and is probably made of something really light so it doesn't fall.
The tent like folly does something similar in that it looks like fabric from a distance but is actually made from something much stronger so it retains its shape through harsh weather conditions.
The tree-house folly is interesting because it doesn't look like a conventional tree-house. It's like a regular house on top of a tree.
Folly's are all about being interesting to look at and experience so I'll probably do something quite abstract for my one.
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ba3
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