The Game having a jukebox is something that was discussed from the start but it's something I've not really been able to implement until now because I didn't have the foundations in place to allow it to affect the dolls in the way I wanted it to. We discussed having the UI change into a playlist with a choice of music when the player clicks on the jukebox and the player was going to be able change the music here. They would also unlock new music by doing different things in the game (but time).
So the way the jukebox works in the game currently is it just switches to the next song in the sequence when clicked on where 'no song' is in the sequence.
the jukebox acts as a way for the player to change the music during the game and they can use it to control how the dolls are feeling when they're in the basement. This means that as the player progresses, gains more knowledge and unlocks more songs, they have more control over how the dolls behave and they can use this to enact specific scenarios. This should allow the player to acquire a greater feeling of accomplishment the further they get through the game.
https://www.youtube.com/watch?v=81fjoAsoj3E - Follow this link to see the jukebox working
Hi, my name is Louis Protano. I'm a game developer. I'm also a student at Norwich University of the Arts. This blog documents my work as I progress through my time studying Games Art and Design.
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